Embedding fonts in Flex apps »
Recently I’ve been developing a Flex application at work using Adobe’s free Flex SDK. If you want to be able to draw transparent text labels in Flex, you need to have the fonts embedded in the application. Embedding a font is as simple as including it in a style block in the mxml file for the application:
However, the next bit gets a bit freaky. The compiler will invariably fail to build the application and give you an error that’s something like:
[mxmlc] app.mxml(14): Error: exception during transcoding: Unexpected exception encountered while reading font file 'assets/DejaVuSansMono.ttf' [mxmlc] [mxmlc] font-family: DejaVuSansMonoEmbed; [mxmlc] [mxmlc] app.mxml(14): Error: unable to build font 'DejaVuSansMonoEmbed' [mxmlc] [mxmlc] font-family: DejaVuSansMonoEmbed; [mxmlc] [mxmlc] app.mxml(14): Error: Unable to transcode assets/DejaVuSansMono.ttf. [mxmlc] [mxmlc] [mxmlc]
It turns out that the Flex compiler has a choice of font encoding engines to
use and the first one it tries is usually a bit rubbish. In order to avoid the
error, you need to force it to use the closed-source Adobe implementation
(which is shipped with the free Flex SDK, but not with the open-source Flex
SDK). At the command line, you need to add the option
-managers flash.fonts.AFEFontManager to your mxlmc command.
If you’re using ant for your builds, you can add a font element to your mxmlc block to do the same.
(Yes, I know, I’ve not done any ANPR stuff in a while. I’ll get around to it. Promise)